ElectroFix Tycoon Staff Guide: Every Role, Cost and Rank
All ten staff roles in ElectroFix Tycoon with hiring cost, daily wage and unlock level, how the five ranks work, and the order to hire in.
Staff are how the shop runs without you. There are ten roles and five ranks, and wages are charged every shop day whether the shop was busy or not. Numbers are from version 1.0.1 and can change with balance updates.
Every role at a glance
| Role | Hire cost | Daily wage | Unlocks | Max | What they do |
|---|---|---|---|---|---|
| Technician | $200 | $40 | Level 1 | One per bench | Works a bench so repairs run without you |
| Housekeeper | $130 | $22 | Level 1 | 2 | Keeps washrooms clean (needs washrooms) |
| Shop Assistant | $120 | $25 | Level 2 | 3 | Carries devices between counters and benches |
| Lounge Attendant | $100 | $20 | Level 2 | 2 | Picks up litter, serves drinks |
| Front Desk | $140 | $28 | Level 2 | 1 | Checks customers in at drop-off |
| Customer Care | $150 | $30 | Level 3 | 1 | Collects cash at pick-up, calms the queue |
| Canteen Cook | $160 | $26 | Level 3 | 2 | Shorter lunch breaks, speed boost for fed staff |
| Security Guard | $180 | $30 | Level 4 | 1 | Chases thieves |
| Delivery Rider | $220 | $35 | Level 4 | 3 | City orders (needs Pickup & Drop) |
| Accountant | $300 | $45 | Level 5 | 1 | Trims rent, upkeep and marketing costs |
Wages shown are for the lowest rank.
The five ranks
Every member of staff starts as a Fresher and can be promoted. Promotion costs a multiple of that role’s hire cost and needs a minimum player level.
| Rank | Work speed | Wage | Promotion cost | Player level |
|---|---|---|---|---|
| Fresher | 80% | ×1 | n/a | 1 |
| Junior | 100% | ×1.6 | 1.5× hire cost | 3 |
| Senior | 125% | ×2.5 | 3× hire cost | 6 |
| Manager | 150% | ×4 | 6× hire cost | 10 |
| Executive | 180% | ×6 | 12× hire cost | 15 |
For a Technician that means $300 to reach Junior, $600 for Senior, $1,200 for Manager and $2,400 for Executive.
The order to hire in
- Technician. The first hire every time. Without one, a bench only works while you are standing at it.
- Shop Assistant (level 2). Carrying devices is the most time-consuming thing you do by hand.
- Front Desk (level 2). Keeps the drop-off queue moving so customers do not time out before they are even checked in.
- Customer Care (level 3). Collects cash at pick-up. Cash that is collected promptly is also cash a thief cannot take.
- Security Guard (level 4). Worth it once the counter regularly holds more than $40. Higher ranks run faster.
- Accountant (level 5). The only role that lowers your bills. Its value grows with the shop, so hire it once rent and marketing are significant.
Lunch, illness and training
Each member of staff takes one lunch break a day. Breaks are staggered, starting a little over a third of the way through the day, so the shop is never empty. A Canteen Cook shortens those breaks.
From day 6, each member of staff has a 6% chance of falling ill on any given day. With ten staff, expect someone to be off most days and plan your bench count around it.
End of guide
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ElectroFix Tycoon Staff Guide: FAQ
Who should I hire first in ElectroFix Tycoon?
A Technician. It costs $200 to hire and $40 a day, and lets a bench keep repairing while you serve the counter and fetch parts.
How much does it cost to promote staff in ElectroFix Tycoon?
Promotion costs a multiple of the role's hire cost: 1.5× for Junior, 3× for Senior, 6× for Manager and 12× for Executive. For a Technician that is $300, $600, $1,200 and $2,400.
How many staff roles are there in ElectroFix Tycoon?
Ten: Technician, Shop Assistant, Customer Care, Security Guard, Lounge Attendant, Delivery Rider, Front Desk, Canteen Cook, Housekeeper and Accountant.
ElectroFix Tycoon
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